|Packet #||Packet Name||Length||Client||Server||Obsolete|
|0x25||Object to Object||0x0014||X||X|
|byte 0x25||The packet number.|
|uint Serial||The serial of the item to add.|
|ushort Artwork||The artwork number of the item.|
|byte StackID||The number to add to the item's artwork if Amount is greater than one.|
|ushort Amount||The amount of the item (this is not the amount being added).
This should always be greater than zero.
|ushort X||The number of pixels within the container from the left-hand side at which the item will be placed.|
|ushort Y||The number of pixels within the container from the top at which the item will be placed.|
|uint Container||The serial of the container.|
|ushort Hue||The item's hue.|
This is sent by the server to add a single item to a container.
Note that this packet should be used only when a player moves an item into a container, not to display its contents.
To display a container's contents, use the Container Contents packet.