Ultima Online Protocol :: Corpse Equipment
Packet # Packet Name Length Client Server Obsolete
0x89 Corpse Equipment dynamic X X
Data Type Description
byte 0x89 The packet number.
ushort Size The size of the packet.
uint Corpse The serial of the corpse.
loop
{
    byte Layer
    uint Serial
}
This loop contains information about the equipment on the corpse.
Exit the loop when Layer is zero.

Layer: The item's layer (C#|VB7).
Serial: The item's serial.

Packet Description:
This tells the client which items in the matching Container Contents packet to equip on the corpse