|Packet #||Packet Name||Length||Client||Server||Obsolete|
|0xC2||Unicode Text Entry||dynamic||X|
|byte 0xC2||The packet number.|
|ushort Size||The size of the packet.|
|uint Serial||The serial of the player.|
|uint inputSerial||A unique serial for a specific input packet that is used by the server to keep track of return values sent by the client.|
|uni Text||The client's response to the packet. If the player presses the Escape key, there is no text.|
This is sent by the server to get a string from the client which is entered like normal text and then returned by the client with another Text Input packet.