|Packet #||Packet Name||Length||Client||Server||Obsolete|
|byte 0xC3||The packet number.|
|ushort Size||The size of the packet.|
|uint callSerial||The serial of the call.|
|uint Customer||The caller's Customer serial.|
|uint Customer2||The caller's Customer serial (this one's in parentheses).|
|uint Caller||The serial of the character who made the call.|
|ushort LengthOfName||The length of the server name that the call was made on.|
|char Server||An array of characters containing the name of the server on which the call was made.|
|uint callTime||The time the call was placed, or maybe how long they've been waiting?|
|ushort Facet||The facet (C#|VB7) the call was made on.|
|uint X||The character's X-position at the time the call was placed.|
|uint Y||The character's Y-position at the time the call was placed.|
|uint Z||The character's Z-position at the time the call was placed.|
|uint CallType||The type of call (C#|VB7) that was placed.|
|char Language||The caller's language.|
|ushort Length||The length of the description the caller gave.|
|uni Reason||The reason for the call.|
This packet is used to display a built-in menu that lists information about a Counselor/GM call.
When the menu is right-clicked, the user is provided with various ways to handle the call.
If the user is using a regular 2D client, Counselor commands will be provided.
If the user is using a God Client, GM commands will be provided.
The 3D client does not support this packet.